That is incredibly effective use of RAM by a piece of software as complex as FCPX. Yes – for a mere webpage plugin for animated ad banners. Adobe’s bloatware Flash Player plugin for Safari was using 512MB. Whilst running idly with a full project opened, FCPX has a RAM footprint of just 256MB. Since there are such stark and divisive issues with FCPX I have divided part two up into pros and cons. In once sense they are a drop in the ocean compared to what has been achieved with the bigger things – performance and design – and in another sense FCPX has huge omissions that are deal breakers for what I want to do with the software. Those frustrations have now come into a weird kind of dual-perspective. In part one my early first impressions were overly positive despite frustrations and some unfamiliarity. Hands on with Final Cut Pro X and Compressor 4 – Part II That they have made such a mess of it’s rollout is just as significant. That Apple has done it first is significant. Eventually Avid and Adobe may have to go through the same pain as Apple has and redevelop their A/V foundations from scratch to revolutionise their products. On the positive side Apple have created a revolutionary foundation for video editing software and they are playing the long game. Apple may well lose huge chunks of this market to Adobe or Avid. People whose workflows are decimated by missing features like multicam, XML for sharing projects, numerous third party plugins are for the moment stuck in the past, with no 64bit or user interface improvements. A production house based entirely on Apple’s software is now operating around discontinued and unsupported software, which has been replaced by something completely inadequate.Īnd much as I like to emphasise creativity on EOSHD, much as I am for stripping away dogma and professional snobbery from this industry, I completely sympathise with the more reasonable concerns the majority of pros have with Apple’s handling of this. Much as I appreciate they needed a fresh start to re-invent the NLE, I think Randy Ubillos and his team have thrown the baby out with the bathwater.įor many pros this is a nightmare scenario. ‘We are a consumer technology company and that is how we make our profit’. They have no roadmap for when critical missing features will be added, but we do have a night-vision goggles filter. Now the dust has settled Apple’s strategy is coming into clear focus. Apple have taken the unusual steps of removing FCP7 and Final Cut Studio 3 from shop shelves. As we see when tech moves on, it matters more than 10 years of editing experience on previous software. Apple have swept that away in the blink of an eye. Upon the shifting sands of technology there’s only one constant – your creativity. Apple’s slogan for FCPX is ‘everything just changed in post’.
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